1Income loopBuyChoose the pack tier that fits current cash.
2Income loopUnpackOpen enough cards to find plot upgrades.
3Income loopPlaceTurn useful cards into income before buying again.
4Income loopCollectLet the plot fund the next batch.
5Income loopChaseMove into mutation or tournament goals after income is stable.
Double MoneyIncome paceBest when the plot is already placed well and the next bottleneck is cash speed.
Inventory +500Card overflowBest when good cards and pack batches are getting slowed by inventory pressure.
Auto Collect MoneyIdle comfortBest when the player leaves the plot earning and wants fewer manual collection breaks.
Auto Equip BestSorting speedBest when card comparison and placement decisions slow down pack batches.
Mutation LuckChase sessionBest after the base plot can afford repeated pack openings.
Auto Join TournamentsTournament routeBest when tournament play is the session focus instead of basic plot income.
Pack mistakes to avoid
Do not keep buying packs while strong cards sit unplaced in inventory.
Do not chase mutation luck before the plot can fund repeated pack openings.
Do not buy inventory space before knowing whether the real delay is storage, cash pace, or card sorting.
Do not replace a good income card just because a new pull looks rarer. Compare what it does for the plot first.
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