1Tycoon loopMove waterThe game premise starts with water, so early routing is about keeping the water path active.
2Tycoon loopFreeze and meltProfit comes from turning the water loop into cash instead of wandering for collectibles first.
3Tycoon loopUpgrade toolsTool pace matters when the player can already repeat the basic loop.
4Tycoon loopUpgrade machinesMachine upgrades matter when carrying and tool pace are no longer the main delay.
5Tycoon loopPick objectiveBadges and endings are easier to plan after the money loop stops feeling fragile.
Route mistakes to avoid
Do not start with a full secrets hunt if the freeze-and-melt loop is still slow.
Do not copy badge lists into the first route. Pick one target and keep the run clean.
Do not treat carrying capacity as valuable for every player; it matters most when water movement is the visible bottleneck.
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